Function lyon::tessellation::basic_shapes::stroke_triangle [] [src]

pub fn stroke_triangle<Output>(v1: TypedPoint2D<f32, UnknownUnit>,
                               v2: TypedPoint2D<f32, UnknownUnit>,
                               v3: TypedPoint2D<f32, UnknownUnit>,
                               output: &mut Output)
                               -> Count where Output: GeometryBuilder<StrokeVertex>

Tessellate the stroke of a triangle.