About a year ago I published
"Introduction to lyon: 2D vector graphics rendering on the GPU in rust"
on this blog. Lyon was in version
0.8.8 back then and I recently published
In 2018 my activity on the project has varied depending on the time …
Lyon is a side-project that I have been working on for quite a while. The goal is to play with rendering 2D vector graphics on the GPU, and it's been a lot of fun so far. I haven't talked a lot about it online (except for a couple of reddit …
© Nicolas Silva.