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Following up on the 2d graphics in Rust discussion

Ralph Levien recently published A crate I want: 2d graphics on his blog, which started some interesting discussions on reddit. At the same time there is a nascent discussion on the draw2d repository (which doesn't have any code at this point) about a potential 2d graphics crate.

These discussions contain …


RustFest Paris - Part 2 - Path rendering challenges

This is the second part of a series about the talk I gave at RustFest Paris about lyon, a crate that helps you render vector graphics on the GPU in Rust.

The recordings can be found here or on YouTube if you prefer.

Previous episode:

The problem …


RustFest Paris - Part 1 - Intro

RustFest organizer: "Are you ready?"

Me: "Almost."

(reinstalling Xorg on my laptop 20 minutes before the talk because the window manager would not start)

I gave a talk about lyon at RustFest Paris.

The recordings are already online, so you can watch it here or on YouTube if you prefer …


Introduction to lyon: 2D vector graphics rendering on the GPU in rust

crate doc

Lyon is a side-project that I have been working on for quite a while. The goal is to play with rendering 2D vector graphics on the GPU, and it's been a lot of fun so far. I haven't talked a lot about it online (except for a couple of reddit …

© Nicolas Silva.